![]() ![]() Levels range from industrial, sci-fi environments and later morph into something more alien as the fighting gets more intense. SeptemGenre First-Person Shooter Mode Singleplayer multiplayer Rating M System requirements Win (Minimum) OS: Windows 7+ Processor: CPU 2+ GHz, 4 cores Memory: 2 GB RAM Graphics: NVidia GTX 580 or AMD HD 7870 DirectX: Version 9. We are experts in stone building, stone masonry, stucco installation, brick construction, roofing and more. An early access version was released on November 9, 2020. The game was crowdfunded by a successful Kickstarter campaign in April 2019. You'll hop through portals to new realms and even fight on an alien planet, with the level design literally morphing and changing as you progress. BSM Residential is a family owned and operated business that partners with the top stone suppliers. Prodeus is an indie first-person shooter video game developed by Bounding Box Software and published by Humble Games. There are a lot of fun surprises in store and Prodeus takes you along for an intense ride, no matter what or where you're fighting. Weapons are very satisfying to use, both in visuals and audio. To succeed in your fight, you'll need the standard tools of the trade. Weapons are overwhelmingly gratifying to use in Prodeus, with even the weakest pistol acting as a powerhouse against enemies. The standard pistol is one of my most used weapons in the game - it's so punchy and accurate. The beefier super shotgun was my trusty sidekick most of the time. Like any good shooter, there's a solid shotgun, and Prodeus delivers not one but three. Its hard to beat old-school double-barrelled - or in this case, quadruple-barreled - shotguns over their modern counterparts.ach weapon has an alt-fire mode, and while these arent as intuitive as Doom 2016s elaborate weapon capabilities, each gun suits its own unique purpose. ![]() It's hard to beat old-school double-barrelled - or in this case, quadruple-barreled - shotguns over their modern counterparts.Įach weapon has an alt-fire mode, and while these aren't as intuitive as Doom 2016's elaborate weapon capabilities, each gun suits its own unique purpose. ![]() The arc rail, for instance, utilizes the power of chaos to shock foes at short to medium range. It's devastating in its own right, but the alt-fire mode shows why it's called a "rail." It blasts this piercing beam of red energy that can take out foes from far away like some sort of sniper. One of the more inventive alt-fire modes is for the plasma rifle, which shoots a tracker beam. Holding down the primary fire afterward allows for projectiles to seek out the target, even if you're around a corner. No matter what weapon I used, each one suited its own purpose. The enemies you'll be tearing apart with said weapons all die in spectacular fashion. The variety ranges from your standard zombies, to fire ball-flinging imps, to more bestial foes that charge at you. Later on, you'll fight against a more alien-like group of enemies. While there's a decent handful of enemies in any given situation to keep you on your toes, enemy variety is a bit lacking. ![]()
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